In this one, you’ll find something that will free you from about 11 useless render hours. You only need to calculate the shadow once, instead of every frame. (That is, if your mesh is not moving…)
PS… Yea, I keep my messenger open, because I afford to. at 2 GB RAM and 1 virtual… I sure can!
Duration : 0:8:14
[youtube _j3njo-gJ_E]
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June 10th, 2009
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Yea, well the last …
Yea, well the last thing I did was the concept of displaying numbers at intervals of three.
Well, it’s a very …
Well, it’s a very good thing that Blender is open-source, cus anyone can just pitch in and add stuff to it.
Now, thing is: who’s gonna write the stuff for it? I’m still a newb when it comes to writing source codes (the latest thing I did was the matrix concept in C++).
I know how it could …
I know how it could potentially be done. Since it works by projecting a grid of pixels and blackening occluded ones on a square (spotlamps do, although they appear circular just because they are cropped that way), all directions could be seamlessly be projected as six different squares, forming a cubic projection. In fact, this method is used by crysis and gears of war. Or even better would be stencil shadows (infinite resolution) like those used in penumbra (try the demo to see what I mean).
Yet…
Yet…
For that, you can …
For that, you can just use GLSL now. Too bad point lights don’t have shadowbuffers though.
does anyone know …
does anyone know how to fix the shaders not supported problem???
Cam Studio.
Cam Studio.
which one is better
which one is better
Back then it was …
Back then it was HyperCam, but nowadays Cam Studio.
wat do u use …
wat do u use hypercam? or cam studio?
Yeah, pretty much! …
Yeah, pretty much! No prob.
Nice!, is the same …
Nice!, is the same procedure to do it with images?…
Thanks!
thanks.
had do edit …
thanks.
had do edit the sound in vegas because of the delay, but nice
i like you, too^^
i like you, too^^
Oy, thanks!
Oy, thanks!
I like you!
I like you!
Nice
Nice
aswome 5/5
aswome 5/5
Never mind the lag. …
Never mind the lag. It’s from the codec. Switched to auto now.
Right. It’s all …
Right. It’s all blurry though, because I didn’t want to exceed 100 MB. I used Xvid MPEG-4 Codec, like I did on my other tutorials. This one here, has 56 MB. 1024×768
The other one, 20 MB. 800×600
Did you use …
Did you use HyperCam on this one?