Blender Tutorial – Baking textures (faking shadows)

In this one, you’ll find something that will free you from about 11 useless render hours. You only need to calculate the shadow once, instead of every frame. (That is, if your mesh is not moving…)

PS… Yea, I keep my messenger open, because I afford to. at 2 GB RAM and 1 virtual… I sure can!

Duration : 0:8:14


[youtube _j3njo-gJ_E]

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22 Responses to “Blender Tutorial – Baking textures (faking shadows)”

  1. Bleenderhead says:

    Yea, well the last …
    Yea, well the last thing I did was the concept of displaying numbers at intervals of three.

  2. agent47crows says:

    Well, it’s a very …
    Well, it’s a very good thing that Blender is open-source, cus anyone can just pitch in and add stuff to it.

    Now, thing is: who’s gonna write the stuff for it? I’m still a newb when it comes to writing source codes (the latest thing I did was the matrix concept in C++).

  3. Bleenderhead says:

    I know how it could …
    I know how it could potentially be done. Since it works by projecting a grid of pixels and blackening occluded ones on a square (spotlamps do, although they appear circular just because they are cropped that way), all directions could be seamlessly be projected as six different squares, forming a cubic projection. In fact, this method is used by crysis and gears of war. Or even better would be stencil shadows (infinite resolution) like those used in penumbra (try the demo to see what I mean).

  4. agent47crows says:

    Yet…
    Yet…

  5. Bleenderhead says:

    For that, you can …
    For that, you can just use GLSL now. Too bad point lights don’t have shadowbuffers though.

  6. SuNJay8 says:

    does anyone know …
    does anyone know how to fix the shaders not supported problem???

  7. agent47crows says:

    Cam Studio.
    Cam Studio.

  8. mikara112 says:

    which one is better
    which one is better

  9. agent47crows says:

    Back then it was …
    Back then it was HyperCam, but nowadays Cam Studio.

  10. mikara112 says:

    wat do u use …
    wat do u use hypercam? or cam studio?

  11. agent47crows says:

    Yeah, pretty much! …
    Yeah, pretty much! No prob.

  12. digimikeh says:

    Nice!, is the same …
    Nice!, is the same procedure to do it with images?…

    Thanks!

  13. RadditzZ says:

    thanks.
    had do edit …

    thanks.
    had do edit the sound in vegas because of the delay, but nice :D

  14. Blinkwing says:

    i like you, too^^
    i like you, too^^

  15. agent47crows says:

    Oy, thanks!
    Oy, thanks!

  16. Pontiz6 says:

    I like you!
    I like you!

  17. stillbusy says:

    Nice
    Nice

  18. agent47crows says:

    ;) Thanks!
    ;) Thanks!

  19. MisadventureFilms says:

    aswome 5/5
    aswome 5/5

  20. agent47crows says:

    Never mind the lag. …
    Never mind the lag. It’s from the codec. Switched to auto now.

  21. agent47crows says:

    Right. It’s all …
    Right. It’s all blurry though, because I didn’t want to exceed 100 MB. I used Xvid MPEG-4 Codec, like I did on my other tutorials. This one here, has 56 MB. 1024×768
    The other one, 20 MB. 800×600

  22. LOOPPEY says:

    Did you use …
    Did you use HyperCam on this one?

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